

Progression through the game is on a screen by screen basis and there is a handy map which looks like something from an early Metroid game to keep track on where you’ve been. In motion there is something mesmerising about the animation in Momodora.

It has a charm to it which permeates every aspect of the game, from the loading screen splash art at the start through to the way the protagonist, Kaho, kicks her feet while waiting. From the brilliant background work through to the excellent animation this game looks gorgeous in movement. What Momodora manages to achieve is a perfect balance between simplicity and characterisation. I’ve played more than enough 2D games to be aware of the pitfalls of the art style, they can sometimes be too bland and characterless or on the other hand too complex and unclear. Whilst it may be heavily inspired by these games it also brings enough fresh ideas to the table, even taking some inspiration from the combat in Dark Souls to make this worth a closer look.įirst things first the sprite work in Momodora is beautiful to behold. Momodora: Reverie Under the Moonlight is a game which takes inspiration from the likes of the Metroid and Castlevania, in that it’s a 2D side scrolling platform game with elements of environmental navigation and discovery.
#Momodora reverie under the moonlight sprite Ps4#
Main PS4 tagged 2d / art / Charm / metroidvania / Momodora by Steven
